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A game about an all consuming love and passion:
an all consuming desire for the original sin

This is the Qabal page.

Qabal is set in a world where magic is real. Where magic has always been real and where there are those who can control the magic to great effect.
A brief history of magic
The beginning of time
In those days giants walked the earth and fought with the gods. Secrets were passed from the gods to man through Thoth, Prometheus and Hermes Trismegistus - Secrets of fire, science and magic.
350 BC
Plato describes Atlantis. It symbolises the origin of all knowledge. Believed to be a myth, certain mystics claim it is a cipher for the location of the biblical Eden. It has become apparent that there is a link between the ancient gods, Atlantis, Eden and the biblical Flood that rid the earth of evil.
30 AD
Jesus of Nazareth, member of the Essene cult, is arrested and executed. Though he was crucified by Roman hands it was the desire of his enemies, the Hebrew sorcerers, that he die as a criminal. His chief disciple, Peter, defeats the sorcerer Simon Magus in a magical duel and moves the cult of Christ into secrecy to avoid further persecution.
685 AD
Khalid ibn Yazid, an arab prince, refuses his crown and leaves his court in order to pursue his studies. He is taught by Morienus, a sorcerer and alchemist, but his subsequent actions, purging his lands of other sects, have tainted his tradition so that they are no longer known as holders of a secret wisdom but regarded as butchers.
930 AD
Sabbatai Donnolo unearths the hidden Sefir Yetsira or Book of Creation, a major work of theology and also of magic and miracles. It is prolific during the Middle Ages but later passes almost into the realm of myth. Whether or not the work is authentic, passages from it survive and describe the magic used to create the earth.
A covenant is drawn up between two cults to ensure mutual protection til the end of the millennium. In their desire to consolidate their agreement they alienate many of the other cults extant at this time. Fortunately for them, most of these other cults are destroyed by the fires of the Inquisition but some survive and remember the betrayal.
1314 AD
Established in 1118 AD, the Knights Templar are destroyed on account of possessing too much political and economic power. The charges brought upon them, however, were idolatry and sedition.
1520 AD
In his key work De Occulta, Agrippa lays down his Unity of Traditions, a desire to unite all religion. His intention was that his magical brethren should unite under one purpose. His attempt fails but his works were widely distributed and have become one of the main inspirations on magical thought.
1785 AD
Claude Louis, Count of Saint-Germain reappears to his pupil Etteila. Though his claim that he is 325 years old is disputed, he surfaces several times in the next eighty years. The last time he is seen is in 1875.
1850 AD
Eliphas Levi alleges Vintras and his Institute of Pity are an "absurd, anarchic sect". This may have been true but it also has the effect of endearing Vintras to Levi's enemies. The depravity of the time also drew attention back to occult philosophy. This was received with mixed blessings among the Masters.
1875 AD
The Great Purge Several Masters are slain along with hundreds of their followers. Their groups were small and their followers weak so there were no retributions. This highlights the encroaching end of the millennium and the end of the covenant and thus an attempt to regulate the members of the covenant is made.
1900 AD
Crowley expelled from the Golden Dawn for 'extreme practices'. He, and some of his more loyal acolytes, form the Order of the Silver Star.
The Covenant is ending. An ancient alliance is ending. The future and untold riches await those with knowledge and power enough to take it.

Crucible Design